Questions for the GM

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Questions for the GM

Postby Dapper Dog » Sun May 14, 2017 12:13 am

If you have any questions feel free to ask here. Nekoinu or I will answer them.
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Re: Questions for the GM

Postby Alysele Cortess » Thu Jun 01, 2017 2:30 am

Jedi question!!!!!

How widespread is sparring among Jedi? Is it something weird? And would training sabers be available in NS in the Jedi Enclave, or if we want to spar, we need to use the deadly flashlights?
Last edited by Alysele Cortess on Thu Jun 01, 2017 2:35 am, edited 1 time in total.
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Re: Questions for the GM

Postby Nekoinu » Thu Jun 01, 2017 2:33 am

I figure that training sabers would be appropriate. It is a time of war, after all.
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Re: Questions for the GM

Postby Aphr Ahaya » Thu Jun 01, 2017 2:39 am

On Phones, Avatars at 170x170 or more are bleeding over and covering part of posts. Is there anything that can be done for this?

Also, is there another more basic board style that can be added as an option?
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Re: Questions for the GM

Postby Moyr Ahaya » Thu Jun 01, 2017 2:57 am

Can the purchases from Obligation and 'Sith stipend' money be done before the game for returning characters?

Has Hwee been working for the GNN?

Does the GNN do music broadcasting? Maybe on a separate channel?
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Re: Questions for the GM

Postby Alysele Cortess » Thu Jun 01, 2017 4:58 am

PM-s are disallowed for me. Is that a feature until characters are approved?
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Re: Questions for the GM

Postby Aphr Ahaya » Thu Jun 01, 2017 5:10 am

Hussar wrote:PM-s are disallowed for me. Is that a feature until characters are approved?


I've been able to pm
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Re: Questions for the GM

Postby Alysele Cortess » Thu Jun 01, 2017 5:12 am

Now it's good... dunno why. Maybe low post count?
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Re: Questions for the GM

Postby Zeno Deathwright » Thu Jun 01, 2017 7:00 am

Aphr Ahaya wrote:On Phones, Avatars at 170x170 or more are bleeding over and covering part of posts. Is there anything that can be done for this?

Also, is there another more basic board style that can be added as an option?


Go here: ucp.php?i=prefs&mode=view

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Re: Questions for the GM

Postby Dapper Dog » Thu Jun 01, 2017 7:34 am

Moyr Ahaya wrote:Can the purchases from Obligation and 'Sith stipend' money be done before the game for returning characters?

Has Hwee been working for the GNN?

Does the GNN do music broadcasting? Maybe on a separate channel?

Yes you can purchase things befoe the game starts with that money.

GNN dos music coverage, reviews and trends not so much like playing music back.

As for the avatars if it is an issue we can adjust the size for mobile users.
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Re: Questions for the GM

Postby Shaisha Vreysk » Thu Jun 01, 2017 8:12 am

So where on the Smuggler's Moon is Vowrawn's party-pad? :D
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Re: Questions for the GM

Postby Dapper Dog » Thu Jun 01, 2017 8:14 am

Shaisha Vreysk wrote:So where on the Smuggler's Moon is Vowrawn's party-pad? :D

It will be in Uptown.
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Re: Questions for the GM

Postby Aphr Ahaya » Thu Jun 01, 2017 8:21 am

I'm a very noob player so the question might be obvious, but wanted to check:

Players are provided standard lodging by their faction; some characters may have alternate accommodations those will be listed in your private folders. Characters of the Unaligned faction have to pay for lodging or can live on their ship, if they have one, keep in mind most ship accommodations are little more then a closet with a bunk and a footlocker.


Will players that are Hutt affiliated have lodgings by faction, or pay for lodgings?
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Re: Questions for the GM

Postby Dapper Dog » Thu Jun 01, 2017 8:25 am

The Hutts appreciate their retainers, kind of. You gotta pay like all the other neutrals.
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Re: Questions for the GM

Postby Alysele Cortess » Thu Jun 01, 2017 8:41 am

Hussar wrote:Jedi question!!!!!

How widespread is sparring among Jedi? Is it something weird? And would training sabers be available in NS in the Jedi Enclave, or if we want to spar, we need to use the deadly flashlights?


Asking for confirmation mainly on the "Do Jedi Spar" question :)
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Re: Questions for the GM

Postby Dapper Dog » Thu Jun 01, 2017 8:47 am

Jedi and Sith spar with training weapons, Sith tend to do so with weapons that tend to do more pain. Outside of the Academy Sith tend to train with droids or those they trust, which is probably not many.

Jedi train with each other though many Jedi often do so on their own as a form of meditation more so than martial prowess. Some Jedi feel that sparring encourages violence, and refrain from it.
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Re: Questions for the GM

Postby Alysele Cortess » Thu Jun 01, 2017 9:13 am

So I can spar with training saber in the enclave, as long as the other partner is willing.
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Re: Questions for the GM

Postby Dapper Dog » Thu Jun 01, 2017 9:49 am

Hussar wrote:So I can spar with training saber in the enclave, as long as the other partner is willing.

Yes.
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Re: Questions for the GM

Postby Shaisha Vreysk » Thu Jun 01, 2017 10:44 am

For dice-rolling, is anyone aware of how to account for automatic Success or Advantage (or Failure and Threat, for that matter) into Orokos-code?
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Re: Questions for the GM

Postby Dapper Dog » Thu Jun 01, 2017 11:14 am

Shaisha Vreysk wrote:For dice-rolling, is anyone aware of how to account for automatic Success or Advantage (or Failure and Threat, for that matter) into Orokos-code?

I am not sure if it has that capability, guess I could ask or investigate.
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Re: Questions for the GM

Postby Alysele Cortess » Thu Jun 01, 2017 11:37 am

I just added it into roll description
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Re: Questions for the GM

Postby Xierreau » Thu Jun 01, 2017 12:07 pm

If an talent says spend one strain to lower the difficulty of your next x skill roll by 1 (minimum easy)
Can you spend 3 strain to lower the difficulty by 3?

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Re: Questions for the GM

Postby Dapper Dog » Thu Jun 01, 2017 12:34 pm

Xierreau wrote:If an talent says spend one strain to lower the difficulty of your next x skill roll by 1 (minimum easy)
Can you spend 3 strain to lower the difficulty by 3?

In general the Talents lists if they can be used multiple times usually based on how many times the talent is taken. If not I would say it can be used once. They also usually list a total amount of strain that can be used, again usually capped by ranks in that talent.
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Re: Questions for the GM

Postby Xierreau » Thu Jun 01, 2017 12:39 pm

Dapper Dog wrote:
Xierreau wrote:If an talent says spend one strain to lower the difficulty of your next x skill roll by 1 (minimum easy)
Can you spend 3 strain to lower the difficulty by 3?

In general the Talents lists if they can be used multiple times usually based on how many times the talent is taken. If not I would say it can be used once. They also usually list a total amount of strain that can be used, again usually capped by ranks in that talent.


Master Starhopper

Activation: Active (Incidental)
Ranked: No
Trees: Fringer
Description:
Once per round, the character may suffer two strain to decrease the difficulty of his next Astrogation check by one, to a minimum of Easy.

-----
So this is my specific example.
If I take 3 rounds and spend 6 strain can I lower difficulty by 3?
Assuming it starts 3 or more above Easy?

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Re: Questions for the GM

Postby Dapper Dog » Thu Jun 01, 2017 12:46 pm

In a non-dramatic situation if you want to suffer the strain to reduce the roll for each round sure. Remember strain is only replenished fully at the end of the day or by using Cool at the end of a scene, by a small amount.
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