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Day 2 Scrutiny Changes

PostPosted: Sun Jun 11, 2017 8:41 pm
by Dapper Dog
Listing of any Scrutiny changes.

Day 2 starts at -0.5 Scrutiny

Re: Day 2 Scrutiny Changes

PostPosted: Sun Jun 11, 2017 8:45 pm
by Dapper Dog
viewtopic.php?f=8&t=591&p=9317#p9317 - Modifies Scrutiny by -1.0
viewtopic.php?f=21&t=598 - Modifies Scrutiny by -0.5
viewtopic.php?f=21&t=595 - Modifies Scrutiny by -0.4

So currently at -2.4 Scrutiny

Re: Day 2 Scrutiny Changes

PostPosted: Tue Jun 13, 2017 3:55 pm
by Shaisha Vreysk

Re: Day 2 Scrutiny Changes

PostPosted: Tue Jun 13, 2017 4:16 pm
by Sylvain Torsin
D2 EN Scrutiny Roll, Influence: 3eP+1eF+1eC+2eD 2 successes, 2 threat, 1 Triumph, 1 Dark Side
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+.6 and take 2 strain

Re: Day 2 Scrutiny Changes

PostPosted: Wed Jun 14, 2017 7:22 am
by Dapper Dog

Re: Day 2 Scrutiny Changes

PostPosted: Wed Jun 14, 2017 11:05 am
by Adrianaa Morindel
D2 ME - Session 1 Scrutiny Roll, Negotiation. Hard with one upgraded to Challenge: 2eP+1eA+1eC+2eD 3 successes, 2 threat
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Please add +0.3 Scrutiny. I take 2 Strain.

Re: Day 2 Scrutiny Changes

PostPosted: Wed Jun 14, 2017 12:10 pm
by Niall Organa
D2 EN Scrutiny Increase, using leadership: 2eP+2eA+1eC+2eD 3 successes, 2 threat
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+0.3 Scrutiny, 2 Strain

Re: Day 2 Scrutiny Changes

PostPosted: Wed Jun 14, 2017 12:21 pm
by Durasay Mixo
Scrutiny roll to add positive (Day 2 Mid Afternoon. Presence 4, Leadership 1, 2x Command Boosts, Enhanced Leader, vs. 1 challenge, 2 difficulty): 1eP+3eA+2eB+1eF+1eC+2eD 8 successes, 2 Light Side
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Spending the 2 light side pips for 2 more successes, making a total of 10.

Adds 1.0 to scrutiny.

Re: Day 2 Scrutiny Changes

PostPosted: Wed Jun 14, 2017 1:07 pm
by Alysele Cortess
D2 Scrutniy

D2 EE Scrutiny, Presence (Charm), Force Influence: 2eA+2eP+1eF+2eD+1eC 1 advantage, 1 Despair, 1 Dark Side
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Re: Day 2 Scrutiny Changes

PostPosted: Wed Jun 14, 2017 5:09 pm
by Layne Hoshin
D2 Scrutiny, LE:

D2 LE; Lightsabering for the hutts (scrutiny), commit force die for +brawn: 3eP+1eA+2eD+1eC 3 successes, 1 advantage
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+.3 scrutiny?

Re: Day 2 Scrutiny Changes

PostPosted: Wed Jun 14, 2017 5:23 pm
by Niriti
Scrutiny (D2-LM). Adding Scrutiny Points. Destiny Point Use to Upgrade eA to eP: 1eA+2eP+1eB+1eC+2eD 0 successes, 2 advantage, 1 Despair
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Does this mean that the Hutts have identified me? Cause the 2 Advantages mean that nobody does :cry:

Re: Day 2 Scrutiny Changes

PostPosted: Wed Jun 14, 2017 5:41 pm
by Baesal Zyn
Hutt appeasement: day 2 ME Ship repairs: assist+bench: 2eA+2eP+2eD+1eC+2eB 7 successes, 2 threat
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2 strain and +0.7

Re: Day 2 Scrutiny Changes

PostPosted: Wed Jun 14, 2017 9:22 pm
by Dapper Dog
Niriti wrote:Scrutiny (D2-LM). Adding Scrutiny Points. Destiny Point Use to Upgrade eA to eP: 1eA+2eP+1eB+1eC+2eD 0 successes, 2 advantage, 1 Despair
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Does this mean that the Hutts have identified me? Cause the 2 Advantages mean that nobody does :cry:

No one will know but the Hutts always know.

Re: Day 2 Scrutiny Changes

PostPosted: Wed Jun 14, 2017 9:23 pm
by Dapper Dog
Also locked.

Winning the Huttball modifies the Scrutiny by 0.7.

Re: Day 2 Scrutiny Changes

PostPosted: Wed Jun 14, 2017 9:28 pm
by Dapper Dog
0.1 from saving Corso.