Line 'Em Up, Knock 'Em Down [EN, D4]

Seedier Side of the Seedy Side

Line 'Em Up, Knock 'Em Down [EN, D4]

Postby Luth Khalan » Tue Jun 20, 2017 8:49 pm

Asra sighed and got up in the as the hours rolled on, having taking a nap after her night out upstairs. He had woken her spotter with just a shake of her shoulder and the statement, "We've got orders." Where the orders came from, of course, she hadn't deigned to mention. They just had orders. She headed down and found a perch in a nearby building, relatively concealed across from a motel in the Red Light District.

She pointed across to the building. "Target should be on the 6th floor, fourth room in. Can you see them?" She worked on getting her gun together as she relied on her spotter to... well... spot.
Republic | Human | SIS | Spy | Assassin | Sniper | Force Sensitive
Carries: Comlink, Electrobinoculars, Utility Belt,
On Assignment: Environment Armor and helmet, Sniper Rifle, Extra Rounds


"One shot can end one life and save millions more."
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Re: Line 'Em Up, Knock 'Em Down [EN, D4]

Postby Nekoinu » Tue Jun 20, 2017 11:22 pm

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Casna opened up a case of tablets and popped one in her mouth. Her pupils dilated and she held them out for her partner. "Free of charge, unless you consider addiction a thing," she said with a smirk.

Image Image

She then set up her equipment and peered through the lens. "'Trooper, use official coordinates.' Could you imagine if I was like that?" The spotter set right on target and nodded. "Two twi'leks. One male, one female, about to procreate." She scoffed. "Why am I not surprised? Good thing we're stopping them before they can infest more of the galaxy, huh?"
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Re: Line 'Em Up, Knock 'Em Down [EN, D4]

Postby Zanebry Varliss » Tue Jun 20, 2017 11:28 pm

There was another nearby though he didn't look quite like himself. Going without his hat seemed to do wonders as far as his disguised went.

He came armed as per instructed, and was carrying a few extra precautions as well. He really didn't expect to use the grenades, but it was far better to have them and not need them.

Day 4 EN skullduggery for disguise.: 2eA+2eP 2 successes, 1 Triumph
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Neutral * Freelance * Well Dressed * Retired Military * Gambler * Fast Hands

Gear: Evea'lin (slug thrower), Audh'reh (blaster pistol, hidden), Noth (vibroknife, hidden), Hat, Jacket, Gloves, Armored clothes. Umbrella

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Re: Line 'Em Up, Knock 'Em Down [EN, D4]

Postby Luth Khalan » Tue Jun 20, 2017 11:57 pm

"The medical community does," Asra said, the usual reaction when her partner says insane things. She doesn't take the pills, instead, looking through her scope to check the positions of the two. "We're after the male only. I need a clear shot at him." Come on, Naveera, get out of the way. Go in the bathroom to change or something.
Republic | Human | SIS | Spy | Assassin | Sniper | Force Sensitive
Carries: Comlink, Electrobinoculars, Utility Belt,
On Assignment: Environment Armor and helmet, Sniper Rifle, Extra Rounds


"One shot can end one life and save millions more."
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Re: Line 'Em Up, Knock 'Em Down [EN, D4]

Postby Nekoinu » Wed Jun 21, 2017 12:06 am

Casna shrugged. "Guess it's better to not have collateral. We've waited longer than this before."

As Asra had hoped, Naveera excused herself eventually to go the bathroom. The man appeared to resist for a moment but then ultimately relented. The twi'lek woman scurried off while the shirtless Taralvos went to survey the city.

"Looks like this is the best shot we've got. Let's hope this weather doesn't mess with the calibrations..."

---

Extreme Range -> Daunting Difficulty (4 Purple Dice). Will flip destiny to upgrade 1 to a Challenge (Red) Die. Casna's spotting will upgrade your check once to 4 Proficiency Die.
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Re: Line 'Em Up, Knock 'Em Down [EN, D4]

Postby Luth Khalan » Wed Jun 21, 2017 1:14 am

There it was. She couldn't have asked for a more perfect shot. And she couldn't have made a more perfect shot. The bolt passed cleanly through the window and through the man's head. She swung her rifle over her shoulder. "We got it, let's go," she says hurriedly, checking the area to make sure she's not leaving behind any evidence.

Heavy Ranged (Agility): 4eP+3eD+1eC+1eB 4 successes
ImageImageImageImageImageImageImageImageImage
Republic | Human | SIS | Spy | Assassin | Sniper | Force Sensitive
Carries: Comlink, Electrobinoculars, Utility Belt,
On Assignment: Environment Armor and helmet, Sniper Rifle, Extra Rounds


"One shot can end one life and save millions more."
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Re: Line 'Em Up, Knock 'Em Down [EN, D4]

Postby Nekoinu » Wed Jun 21, 2017 1:28 am

"That's my girl," Casna said before packing away her part of the gear. "Wait, who was that guy anyways?"

In the meantime, Naveera got herself dressed and hurried down the stairway. At the side entrance, she caught wind of both a skulking Zanebry and four of the dead man's bodyguards. "Where are you going, beautiful? I thought the boss wouldn't be done with you until a lot later."

"Well boys, I'm just that good that he needed to take a rest."

"That's bullshit. What're you hiding?"

"Nothing at all." She kept her footing, allowing for enough time for Zanebry to make his move...

---

Baseline 2 Guards
Force stuff for neko: 1eF 2 Dark Side
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2 Guards more for a total of 4.

D4 EN Deception against Mooks: 2eP+2eA+3eD 0 successes, 1 Triumph
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Using Triumph to give Zanebry one free turn to use against the guards before combat starts. Any combat checks will be given One Boost Die due to the surprise.
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Re: Line 'Em Up, Knock 'Em Down [EN, D4]

Postby Zanebry Varliss » Wed Jun 21, 2017 1:46 am

He cursed under his breath, slipping his blaster from it's holster and firing at the nearest man.

Combat roll against the bodyguards, one boost from.gorgeous.: 3eP+1eB+1eD 3 successes, 3 advantage
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10 damage and Critical! Crit =84

Initiative 4 success

Initiative day 4 en, flipping a destiny. Strain for +1 success: 2eP 3 successes
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Neutral * Freelance * Well Dressed * Retired Military * Gambler * Fast Hands

Gear: Evea'lin (slug thrower), Audh'reh (blaster pistol, hidden), Noth (vibroknife, hidden), Hat, Jacket, Gloves, Armored clothes. Umbrella

Ship: Three Drinks Description Smells like: Whiskey, Cigarettes, Cologne
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Re: Line 'Em Up, Knock 'Em Down [EN, D4]

Postby Nekoinu » Wed Jun 21, 2017 1:52 am

Zanebry's blaster fire immediately slew two of the guards in front of Naveera. She and the remaining bodyguards reached for their own blasters...

---

I planned for two men to be split into each group. A critical automatically kills a minion and the rest of that 10 damage kills another. Will place Naveera into PC group and the remaining two will be in their own group. That makes the initiative:

PC, NPC, PC

Naveera:
D4 EN Cool for Initiative: 2eP+1eA 2 successes, 3 advantage
ImageImageImage

Mooks:
D4 EN Vigilance for Initiative: 1eP+1eA 3 successes
ImageImage
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Re: Line 'Em Up, Knock 'Em Down [EN, D4]

Postby Zanebry Varliss » Wed Jun 21, 2017 2:00 am

The Gambler didn't stop firing, turning on his heel and unloading on the other pair of men.

Round 1 fighting the thugs, aim maneuver for boost.: 3eP+1eB+1eD 2 successes, 5 advantage
ImageImageImageImageImage 9 damage and crit! Two advantage to add a boost to Naveera, 3 for crit...

Crit roll = 67
Neutral * Freelance * Well Dressed * Retired Military * Gambler * Fast Hands

Gear: Evea'lin (slug thrower), Audh'reh (blaster pistol, hidden), Noth (vibroknife, hidden), Hat, Jacket, Gloves, Armored clothes. Umbrella

Ship: Three Drinks Description Smells like: Whiskey, Cigarettes, Cologne
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Re: Line 'Em Up, Knock 'Em Down [EN, D4]

Postby Nekoinu » Wed Jun 21, 2017 2:06 am

Both of the other two men were shot dead before they could even draw their blasters. "I'd give you a kiss but we should get out of here!"

On top of the rooftops, Casna's heightened senses caught wind of the skirmish. "There's blaster fire back there. We should probably check it out."
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Re: Line 'Em Up, Knock 'Em Down [EN, D4]

Postby Zanebry Varliss » Wed Jun 21, 2017 2:09 am

"Lets jet gorgeous." He replied as he took her hand and started to stride away, stowing the blaster away in its hidden holster as he went.

Part of him wished he had time to roll the corpses, but there was no time for that.
Neutral * Freelance * Well Dressed * Retired Military * Gambler * Fast Hands

Gear: Evea'lin (slug thrower), Audh'reh (blaster pistol, hidden), Noth (vibroknife, hidden), Hat, Jacket, Gloves, Armored clothes. Umbrella

Ship: Three Drinks Description Smells like: Whiskey, Cigarettes, Cologne
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Re: Line 'Em Up, Knock 'Em Down [EN, D4]

Postby Luth Khalan » Wed Jun 21, 2017 2:11 am

Asra brings up her electrobinoculars, looking toward the disturbance. "Let me see..." Peering down at the area, she says. "Looks like someone tried to catch the female on the way out."
Republic | Human | SIS | Spy | Assassin | Sniper | Force Sensitive
Carries: Comlink, Electrobinoculars, Utility Belt,
On Assignment: Environment Armor and helmet, Sniper Rifle, Extra Rounds


"One shot can end one life and save millions more."
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Re: Line 'Em Up, Knock 'Em Down [EN, D4]

Postby Nekoinu » Wed Jun 21, 2017 2:13 am

Naveera followed him along. "Well, this is huge mess. Hopefully the rest of SIS can cover our trail."

Back on the rooftop, Casna watched through her own set. "They're running away. We'll be losing our sight line soon enough. They won't be an issue, will they?"
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Re: Line 'Em Up, Knock 'Em Down [EN, D4]

Postby Zanebry Varliss » Wed Jun 21, 2017 4:22 am

"I hope so." He didn't look back, weaving into the nearest alley, o try and get out of the sights of any pursuers. The sniper too for that matter, not that he didn't trust them, he just didn't know them.
Neutral * Freelance * Well Dressed * Retired Military * Gambler * Fast Hands

Gear: Evea'lin (slug thrower), Audh'reh (blaster pistol, hidden), Noth (vibroknife, hidden), Hat, Jacket, Gloves, Armored clothes. Umbrella

Ship: Three Drinks Description Smells like: Whiskey, Cigarettes, Cologne
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Re: Line 'Em Up, Knock 'Em Down [EN, D4]

Postby Luth Khalan » Wed Jun 21, 2017 10:08 am

Asra followed their progress, scanning nearby alleys for possible pursuers. "No, it's fine."
Republic | Human | SIS | Spy | Assassin | Sniper | Force Sensitive
Carries: Comlink, Electrobinoculars, Utility Belt,
On Assignment: Environment Armor and helmet, Sniper Rifle, Extra Rounds


"One shot can end one life and save millions more."
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