Questions for the GM

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Re: Questions for the GM

Postby Zeno Deathwright » Sat Jun 03, 2017 2:27 pm

From splatbooks: would Manipulation, Farsight, Suppress be acceptable force powers for force users to take?

Enless Vigil pg36: Manipulate, Savage Spirits pg36: Farsight, Keeping the Peace pg38: Suppress
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Re: Questions for the GM

Postby Dapper Dog » Sat Jun 03, 2017 2:31 pm

Yes.
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Re: Questions for the GM

Postby Alysele Cortess » Sat Jun 03, 2017 3:33 pm

Not sure if there are notes about signatures, but it might be worth for people to add into sig if they have talents that upgrade difficulty of contested rolls, like Nobody's Fool, ir talents of similar bent that might make rolls work differently for others?

Not really a gm question, but figured best place to put it :P
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Re: Questions for the GM

Postby Remmington Thalalas » Sat Jun 03, 2017 3:42 pm

So just to confirm, if we take the Obligation to get a Freighter ship. Does it automatically come with any extra crew since it says we need a co-pilot to operate it?

May we customize our ships? How much does that cost? How long does it take?
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Re: Questions for the GM

Postby Dapper Dog » Sat Jun 03, 2017 3:51 pm

If you have money you can custmize it, please check the books, the ship is listed under Obligation with the stats and yes you can get two crew also listed under the Obligation link: viewtopic.php?f=10&t=92
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Re: Questions for the GM

Postby Zeno Deathwright » Sat Jun 03, 2017 5:37 pm

Will we receive our living arrangements in our PFs?
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Re: Questions for the GM

Postby Dapper Dog » Sat Jun 03, 2017 5:44 pm

if I don't list anything assume you will be staying at the Imperial compound or Republic compound.
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Re: Questions for the GM

Postby Remmington Thalalas » Sat Jun 03, 2017 6:45 pm

I saw it before but I can't seem to find it now. What are the dock fees for our ships? How is the security?

Will our ship be okay if our crew usually stays aboard?
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Re: Questions for the GM

Postby Dapper Dog » Sat Jun 03, 2017 6:46 pm

If you are a jerk and keep your crew on board sure, though they might hate you because accommodations are pretty crappy.

Security is... good?
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Re: Questions for the GM

Postby Remmington Thalalas » Sat Jun 03, 2017 6:54 pm

Do we pay for their accommodations as well? Or are they just assumed to be staying where ever our characters are staying?

Security... >.>

For gambling. If we cheat, do we substitute one of those other skills for the Cool/Presence check? Or is it a separate roll to see if we are successful with cheating and adds some sort of bonus to the Cool/Pres gambling check?
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Re: Questions for the GM

Postby Dapper Dog » Sat Jun 03, 2017 6:55 pm

Remmington Thalalas wrote:Do we pay for their accommodations as well? Or are they just assumed to be staying where ever our characters are staying?

They cover their own expenses, they have their own money and no they won't let you have it.

viewtopic.php?f=10&t=47&p=1166#p1166 has the dock fees.
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Re: Questions for the GM

Postby Remmington Thalalas » Sat Jun 03, 2017 7:01 pm

Sounds good. At least we don't have to pay for them. :lol:

Thanks for the update!
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Re: Questions for the GM

Postby Nekoinu » Sat Jun 03, 2017 7:01 pm

Remmington Thalalas wrote:Do we pay for their accommodations as well? Or are they just assumed to be staying where ever our characters are staying?

Security... >.>

For gambling. If we cheat, do we substitute one of those other skills for the Cool/Presence check? Or is it a separate roll to see if we are successful with cheating and adds some sort of bonus to the Cool/Pres gambling check?

You substitute it completely.
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Re: Questions for the GM

Postby Remmington Thalalas » Sat Jun 03, 2017 8:10 pm

Question: Going price for a slave? Droid?

Are we able to pay off the Obligation we owe?
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Re: Questions for the GM

Postby Dapper Dog » Sat Jun 03, 2017 8:15 pm

Remmington Thalalas wrote:Question: Going price for a slave? Droid?

Are we able to pay off the Obligation we owe?

What are you looking for, slave wise.

As for Obligation, wait and see.
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Re: Questions for the GM

Postby Remmington Thalalas » Sat Jun 03, 2017 8:21 pm

Well aside from the usual Sith bragging rights of comely and entertainment slaves. May need some specialists to fill out crew. Mechanic, astro-navigator, cook, grunt work, etc.
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Re: Questions for the GM

Postby Dapper Dog » Sat Jun 03, 2017 8:27 pm

Remmington Thalalas wrote:Well aside from the usual Sith bragging rights of comely and entertainment slaves. May need some specialists to fill out crew. Mechanic, astro-navigator, cook, grunt work, etc.

Looking at about 1000 credits each or so.

Jo may have some deals.
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Re: Questions for the GM

Postby Remmington Thalalas » Sat Jun 03, 2017 8:40 pm

More credits to shell out it seems.

Jo? Who/what is Jo?
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Re: Questions for the GM

Postby Dapper Dog » Sat Jun 03, 2017 8:41 pm

Jo is everything you love about slaves.

Also wait and see.
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Re: Questions for the GM

Postby Remmington Thalalas » Sat Jun 03, 2017 8:47 pm

If we don't fill out a team of 6 for Hutt Ball, are random NPC players just thrown into the team for that 1 game? What are their stats? I'm guessing stat 2 and skill 1?

If that is the case, do the PCs roll for the NPCs as well?
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Re: Questions for the GM

Postby Dapper Dog » Sat Jun 03, 2017 8:48 pm

Remmington Thalalas wrote:If we don't fill out a team of 6 for Hutt Ball, are random NPC players just thrown into the team for that 1 game? What are their stats? I'm guessing stat 2 and skill 1?

If that is the case, do the PCs roll for the NPCs as well?

Yep NPCs with stat 2 and skill 1.
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Re: Questions for the GM

Postby Remmington Thalalas » Sat Jun 03, 2017 9:21 pm

Do we get to choose the stats? Or will they be automatically/randomly assigned to the NPCs? In case we are trying for the perfect team mix.
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Re: Questions for the GM

Postby Dapper Dog » Sat Jun 03, 2017 9:23 pm

They will be random awesome people, you want a perfect team better build one.
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Re: Questions for the GM

Postby Alysele Cortess » Sun Jun 04, 2017 3:10 am

For Huttball, can we try and convince NPC-s to join the game?

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Re: Questions for the GM

Postby Dapper Dog » Sun Jun 04, 2017 3:11 am

Hussar wrote:For Huttball, can we try and convince NPC-s to join the game?

Gerrick Lorne for star forward!

You can try, that would be up to the NPCs.
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