Day 2 Scrutiny Changes

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Day 2 Scrutiny Changes

Postby Dapper Dog » Sun Jun 11, 2017 8:41 pm

Listing of any Scrutiny changes.

Day 2 starts at -0.5 Scrutiny
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Re: Day 2 Scrutiny Changes

Postby Dapper Dog » Sun Jun 11, 2017 8:45 pm

viewtopic.php?f=8&t=591&p=9317#p9317 - Modifies Scrutiny by -1.0
viewtopic.php?f=21&t=598 - Modifies Scrutiny by -0.5
viewtopic.php?f=21&t=595 - Modifies Scrutiny by -0.4

So currently at -2.4 Scrutiny
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Re: Day 2 Scrutiny Changes

Postby Shaisha Vreysk » Tue Jun 13, 2017 3:55 pm

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Re: Day 2 Scrutiny Changes

Postby Sylvain Torsin » Tue Jun 13, 2017 4:16 pm

D2 EN Scrutiny Roll, Influence: 3eP+1eF+1eC+2eD 2 successes, 2 threat, 1 Triumph, 1 Dark Side
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+.6 and take 2 strain
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Re: Day 2 Scrutiny Changes

Postby Dapper Dog » Wed Jun 14, 2017 7:22 am

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Re: Day 2 Scrutiny Changes

Postby Adrianaa Morindel » Wed Jun 14, 2017 11:05 am

D2 ME - Session 1 Scrutiny Roll, Negotiation. Hard with one upgraded to Challenge: 2eP+1eA+1eC+2eD 3 successes, 2 threat
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Please add +0.3 Scrutiny. I take 2 Strain.
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Re: Day 2 Scrutiny Changes

Postby Niall Organa » Wed Jun 14, 2017 12:10 pm

D2 EN Scrutiny Increase, using leadership: 2eP+2eA+1eC+2eD 3 successes, 2 threat
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+0.3 Scrutiny, 2 Strain
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Re: Day 2 Scrutiny Changes

Postby Durasay Mixo » Wed Jun 14, 2017 12:21 pm

Scrutiny roll to add positive (Day 2 Mid Afternoon. Presence 4, Leadership 1, 2x Command Boosts, Enhanced Leader, vs. 1 challenge, 2 difficulty): 1eP+3eA+2eB+1eF+1eC+2eD 8 successes, 2 Light Side
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Spending the 2 light side pips for 2 more successes, making a total of 10.

Adds 1.0 to scrutiny.
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Re: Day 2 Scrutiny Changes

Postby Alysele Cortess » Wed Jun 14, 2017 1:07 pm

D2 Scrutniy

D2 EE Scrutiny, Presence (Charm), Force Influence: 2eA+2eP+1eF+2eD+1eC 1 advantage, 1 Despair, 1 Dark Side
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Re: Day 2 Scrutiny Changes

Postby Layne Hoshin » Wed Jun 14, 2017 5:09 pm

D2 Scrutiny, LE:

D2 LE; Lightsabering for the hutts (scrutiny), commit force die for +brawn: 3eP+1eA+2eD+1eC 3 successes, 1 advantage
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+.3 scrutiny?
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Re: Day 2 Scrutiny Changes

Postby Niriti » Wed Jun 14, 2017 5:23 pm

Scrutiny (D2-LM). Adding Scrutiny Points. Destiny Point Use to Upgrade eA to eP: 1eA+2eP+1eB+1eC+2eD 0 successes, 2 advantage, 1 Despair
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Does this mean that the Hutts have identified me? Cause the 2 Advantages mean that nobody does :cry:
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Re: Day 2 Scrutiny Changes

Postby Baesal Zyn » Wed Jun 14, 2017 5:41 pm

Hutt appeasement: day 2 ME Ship repairs: assist+bench: 2eA+2eP+2eD+1eC+2eB 7 successes, 2 threat
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2 strain and +0.7
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Re: Day 2 Scrutiny Changes

Postby Dapper Dog » Wed Jun 14, 2017 9:22 pm

Niriti wrote:Scrutiny (D2-LM). Adding Scrutiny Points. Destiny Point Use to Upgrade eA to eP: 1eA+2eP+1eB+1eC+2eD 0 successes, 2 advantage, 1 Despair
ImageImageImageImageImageImageImage

Does this mean that the Hutts have identified me? Cause the 2 Advantages mean that nobody does :cry:

No one will know but the Hutts always know.
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Re: Day 2 Scrutiny Changes

Postby Dapper Dog » Wed Jun 14, 2017 9:23 pm

Also locked.

Winning the Huttball modifies the Scrutiny by 0.7.
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Re: Day 2 Scrutiny Changes

Postby Dapper Dog » Wed Jun 14, 2017 9:28 pm

0.1 from saving Corso.
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