Grabbing the Game By the Ball [D6 ME]

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Re: Grabbing the Game By the Ball [D6 ME]

Postby Shaisha Vreysk » Wed Jun 28, 2017 5:29 pm

Shaisha spots Ashla setting up, as well as a clear path through the traps to the enemy goal line...

The female Sith quickly points out her plan of execution to Ashla, and the two of them tag-team through the few defenses that were there to defend the enemy's goal-line, and Shaisha lands a goal!

A pair of brutish zabrak try to gang up on her, and for a moment one of them manages to pin her down in a brief brawl... but he quickly lets go as the Sith bites him and he pretty much runs off screaming. Shaisha rolls up on her feet swiftly and spit out the strip of skin she had torn off. None on the other team would tackle with her again this fight.

---

D6 Huttball! Perception/Cunning. +2 Boost from Ashla: 1eP+3eA+2eB+3eD 5 successes, 1 advantage
ImageImageImageImageImageImageImageImageImage

D6 Huttball! Resilience/Brawn: 1eP+1eA+2eD 1 success, 1 threat, 1 Triumph
ImageImageImageImage

11 Successes in total
Paragons: 2-0
Advantage gives Boost to next player's roll.
Triumph used for not having to roll Resilience again.
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Re: Grabbing the Game By the Ball [D6 ME]

Postby Shaisha Vreysk » Wed Jun 28, 2017 6:34 pm

Remmington was there too and did well. Sort of.


----

(Ghosted with GM permission to get things in before Day-change!)

D6 Huttball! Athletics with Enhance. 1 Boost from Shaisha: 2eA+1eP+1eF+3eD 3 advantage, 1 Light Side
ImageImageImageImageImageImageImage

Light side for Success.
Total Successes is 12. So one more goal, yes? :D
EDIT because I derp: Advantages become 1 Boost to next player, and 1 Boost to Jo'ren.

D6 Huttball! Resilience: 2eA+1eP+2eD 1 failure, 1 advantage
ImageImageImageImageImage

Suffer 3 strain. Advantage used to regain 1, so net loss 2 Strain.
Last edited by Shaisha Vreysk on Wed Jun 28, 2017 6:39 pm, edited 1 time in total.
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Re: Grabbing the Game By the Ball [D6 ME]

Postby Cole Ormont » Wed Jun 28, 2017 6:36 pm

Ashla finds weaknesses in the other teams defenses, but leaves her own team's defenses wide open.

---
(Ghosted with Ashla's permission)

Skullduggery - Huttball!: 2eA+1eP+3eD 2 failures, 2 advantage
ImageImageImageImageImageImage

Boost die from Remmington
Ghosted Boost for Ashla: 1eB 1 success, 1 advantage
Image

Resilience: 1eA+2eD 0 successes
ImageImageImage

+3 Strain
Boost to Jo'ren
Boost to next player
Successes: 13
Score: 3-1 Valkyries favour
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Re: Grabbing the Game By the Ball [D6 ME]

Postby Zeno Deathwright » Wed Jun 28, 2017 6:52 pm

Again, Zeno moved into an advantageous position using his light footwork to avoid opponents. And again, he makes sure he's in the right position at the right moment to squeeze in a goal. Though he gets clipped pretty hard for the effort once more.

D6 ME, Huttball Round 2, Coordination, Enhance, boost from Ashla for next player: 4eA+1eF+1eB+3eD 3 successes, 1 threat, 2 Light Side
ImageImageImageImageImageImageImageImageImage
3 successes and a strain

D6 ME, Huttball Round 2, Resilience: 2eA+2eD 4 successes, 2 threat
ImageImageImageImage
success and 2 strain

Team successes: 16
3 strain taken
8/11 strain
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Re: Grabbing the Game By the Ball [D6 ME]

Postby Shaisha Vreysk » Wed Jun 28, 2017 6:58 pm

Shaisha is quick to follow up on Zeno distracting the enemy team, as she weaves through them and snags the ball from an opposing player who though she was on their team. "Heh, sucker!" She grins and uses the poor shmuck as a springboard as she scores once more for the Team.

However, she isn't fast enough to get back into the game from another score and the other team capitalizes on it to score a goal of their own.

---

D6 Huttball Round 2! Deception/Cunning: 1eP+3eA+3eD 3 successes, 3 threat, 1 Triumph
ImageImageImageImageImageImageImage

Total successes: 19
Triumph is another goal.
3 Threat is an enemy goal

D6 Huttball Round 2! Resilience/Brawn: 1eP+1eA+2eD 0 successes
ImageImageImageImage

3 Strain
EDIT: Derp. I didn't have to roll! xD So disregard that Resilience roll.

Score is 5-2 in our favour!
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Re: Grabbing the Game By the Ball [D6 ME]

Postby Cole Ormont » Wed Jun 28, 2017 7:03 pm

Cole is having a rough game, but he barely manages to nab another goal before his knees hit the deck, hard.

---
[D6 ME] Huttball Rnd2 (Cool): 2eP+1eA+3eD 1 success, 2 threat
ImageImageImageImageImageImage
+2 Strain (total: 6)

[D6 ME] Huttball Rnd2 (Resilience): 1eP+1eA+2eD 1 failure, 1 advantage
ImageImageImageImage
+3 Strain, -1 Strain (total: 8)

Successes: 20
Score: 6-2 Valkyries favour
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Re: Grabbing the Game By the Ball [D6 ME]

Postby Shaisha Vreysk » Wed Jun 28, 2017 7:46 pm

(Ghosting and moving things along)

Remmington didn't do so well in the second round.

---

D6 Huttball Round 2! Athletics: 2eA+1eP+1eF+3eD 1 failure, 1 threat, 1 Dark Side
ImageImageImageImageImageImageImage

D6 Huttball Round 2! Resilience: 1eP+2eA+2eD 0 successes
ImageImageImageImageImage
Sith | Shien Sentinel | Pureblood | Vowrawn's Apprentice | Deviless | Scourge's Legacy | Successor To The Eternal Emperor | Data | Theme (end of game)
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Re: Grabbing the Game By the Ball [D6 ME]

Postby Jo'ren Rath » Wed Jun 28, 2017 8:54 pm

It hasn't been his best game but Jo'ren couldn't complain considering the pain in his leg. The other team almost scored one last point after dog-piling on him but the Paragons, or whoever they were today, still won 6-2 with Jo'ren almost getting a 7th but beaten by the bell.

"Good job team, guess I'm off my game but way to pull it together."

D6. Huttball 2. Athletics. Boost from Ashla: 2eP+2eA+1eB+3eD 2 successes, 3 threat
ImageImageImageImageImageImageImageImage
D6. Missed boost dice for Huttball: 2eB 1 success, 2 advantage
ImageImage
Total = 3 success, 1 threat

D6. Huttball resilience 2: 1eP+3eA+2eD 1 failure, 1 advantage
ImageImageImageImageImageImage

Take 4 strain I think?

Final score (?) 6-2 Paragons win!

(Gain 150 credits)
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Re: Grabbing the Game By the Ball [D6 ME]

Postby Cole Ormont » Thu Jun 29, 2017 12:42 am

Cole picks himself up with some difficulty as the final whistle blows, feeling like the bone in his right leg had been replaced by spiny muscle-maggots.
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Re: Grabbing the Game By the Ball [D6 ME]

Postby Remmington Thalalas » Thu Jun 29, 2017 12:48 am

Remmington wipes his brow. "Great game everyone." He congratulates everyone.

He offers a polite bow to Zeno. "Good to see you again Lord Deathwright. Congratulations on your promotion."\


Strain: 4

/ Thanks Shaisha for doing my rolls. :D /
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Re: Grabbing the Game By the Ball [D6 ME]

Postby Shaisha Vreysk » Thu Jun 29, 2017 8:59 am

(no problem)

Shaisha helps the nearby Cole up on his feet. "Good game, angelhair. Yet another win."

The smear of blood on her lips made her look even more like a predator, and she hardly gets rid of it all when she tries to wipe it away with the back of her hand.
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Re: Grabbing the Game By the Ball [D6 ME]

Postby Cole Ormont » Thu Jun 29, 2017 9:12 am

Instinctively, Cole reached over and touched Shaisha's lip but, of course, it wasn't her own blood. It's only as he's looking at the red stains on his fingertips that he realised just what a stupid thing he'd done. "You were in fine form, deviless, like everything you do, no doubt."
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Re: Grabbing the Game By the Ball [D6 ME]

Postby Zeno Deathwright » Thu Jun 29, 2017 9:50 am

"Good match indeed," he says to the group. He sees the interaction between Cole and Shaisha and chuckles to himself before moving to Jo'ren.

"We haven't been able to catch up yet. How are things in you world?"
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Re: Grabbing the Game By the Ball [D6 ME]

Postby Shaisha Vreysk » Thu Jun 29, 2017 9:52 am

She flinches a little at the unexpected touch, but doesn't slap it away or do anything else to punish him for the sudden intrusion of personal space.

"... It's not my blood, you know," she says, grinning widely.
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Re: Grabbing the Game By the Ball [D6 ME]

Postby Cole Ormont » Thu Jun 29, 2017 9:55 am

Running his other hand through his hair, Cole cleared his throat, "yeah, I-I see that."
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Re: Grabbing the Game By the Ball [D6 ME]

Postby Shaisha Vreysk » Thu Jun 29, 2017 2:54 pm

Cole's reply elicits a low laugh from the Sith. "Don't worry about it. You should see the other guy instead... though I think he's learned his lesson about tackling and wrestling down ladies now."
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Re: Grabbing the Game By the Ball [D6 ME]

Postby Cole Ormont » Thu Jun 29, 2017 2:56 pm

"You seem like the type to enjoy that sort of thing, deviless," Cole answered with a wink.
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Re: Grabbing the Game By the Ball [D6 ME]

Postby Remmington Thalalas » Fri Jun 30, 2017 1:34 am

Remmington just quietly watches the conversations.
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Re: Grabbing the Game By the Ball [D6 ME]

Postby Jo'ren Rath » Fri Jun 30, 2017 9:32 am

Zeno Deathwright wrote:"Good match indeed," he says to the group. He sees the interaction between Cole and Shaisha and chuckles to himself before moving to Jo'ren.

"We haven't been able to catch up yet. How are things in you world?"


"I need more hours in the day Zeno. Things are good, lots going on. You? I heard you were busy on Dantooine." It has indeed been a long time since bloodwine on Yavin IV.
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Re: Grabbing the Game By the Ball [D6 ME]

Postby Zeno Deathwright » Fri Jun 30, 2017 9:43 am

"I know what you mean. Been a bit busy as well. Crafted another hilt, messing with a pirate queen, dealing with hutt issues, and soon I'll be taking a trip to Kintan for some boring geo sample collection. Busy, but not enough excitement. Not like Dantooine," he says with a nod.

"The Kaggath was a nice reprieve from that, even if a waste of resources."
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Re: Grabbing the Game By the Ball [D6 ME]

Postby Jo'ren Rath » Fri Jun 30, 2017 10:09 am

"Yeah, I just got my Hyperdrive upgrade so I'm not twiddling my thumbs in hyperspace so much." It was a big relief. Those long space voyages were good for research but not much else.

"New hilt huh? Been meaning to do that myself but I need to work on my mechanical skills. Kaggath was a good excuse to unleash some hell, but yeah, wasteful. I was fighting cultist-assassins earlier, much better target."
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Re: Grabbing the Game By the Ball [D6 ME]

Postby Zeno Deathwright » Fri Jun 30, 2017 10:14 am

"Haven't gotten much fighting in myself. Disappointing really. Had a bout with some mandalorians that was over pretty quick, alongside Kristal and Col Moraal. Then some slavers kidnapped a Moff's daughter. But otherwise... nothing really challenging."

He pulls out his guard shoto, to show the pureblood. "Something a bit more defensive focused. I figured, why be redundant with two offensive weapons, when I can have it all," he smirks at that as he flips the hilt around in his hands a bit while it's off. "Flexibility in the heat of battle."
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Re: Grabbing the Game By the Ball [D6 ME]

Postby Jo'ren Rath » Fri Jun 30, 2017 10:20 am

Jo'ren nodded and inspected the weapon. "Nice work. Looks pretty good for defense, haven't seen one of these in a while. I still prefer the twinblade but that looks useful for dealing with blaster fire."

He smirked at Zeno's disappointment. "Been fighting terrorists, battle droids and assassins myself. And generally causing trouble. Guess that's why I like Huttball too."
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Re: Grabbing the Game By the Ball [D6 ME]

Postby Zeno Deathwright » Fri Jun 30, 2017 10:24 am

"Well, if you end up finding a fight you'd like a hand for, just let me know. I'm always up for a good lightsaber romp," he says. "Huttball is pretty interesting. Got roughed up a bit more this time than last, but that can be fun too."
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Re: Grabbing the Game By the Ball [D6 ME]

Postby Jo'ren Rath » Fri Jun 30, 2017 1:10 pm

"Could be fun. That Ataru style is always fun to see in action." He nodded. "I like this Huttball thing. Appeals to my need for violence." He chuckled and realised it was probably time he got some rest after such a long day.
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