Zeno lies quietly in wait, taking careful aim at the Acklay. He focuses in on it, as it's held in place by Galen's trap, sensing it's movements as best he can and completely free of distractions with Aphr out of view. He exhales as he pulls the trigger placing a shot exactly where it needs to be.
OOC: Maneuver to aim, 2 strain maneuver to aim. Action, shoot the Acklay, 13 stun damage. Triumph to have the trap recharge from the shot, 3 advantage to crit Acklay, 1 advantage boost to next ally.
Strain: 5/12
Wounds: 0/12
Melee Defense: 2
D8 LM, Ranged Heavy, Sense Upgrade x2, Upgrade from Stealth, 2 boost from 2 aim, 2 boost from Galen:
3eP+1eA+4eB+1eC+1eD 4 successes, 4 advantage, 1 TriumphD8 LM, Crit on Acklay:
1d100 45 Bowled over: Target is knocked prone and suffers 1 strain.