The port is bustling with activity as workers and droids quickly approach to refuel the ship, ships are coming and going. There is stillness as the crew descends from the ship, a droid fastens a fuel line to the ship and then looks to a worker who is fumbling with the other end.
A foreman shouts orders in Huttese and there is general chaos of movement, people, and vehicles in all directions. Then…
OOC: Each player on the ship makes a Foresee power check, Vigilance or Perception check versus Hard difficulty but with 2 red dice and 1 purple with one setback die… failure to do so means they suffer 10 wounds and a Critical Injury. Scrutiny is reduced by .2 due to this explosion. Advantage on a failed roll can be used to reduce the wounds by 1. Threat increases the wounds done by 1.
There is a massive concussive force and there is smoke and fire and screams and the sound of melting and twisting metal. Everyone is blown off their feet and the haze of smoke and fire make it difficult to see what has happened or even where you are.