The Tortoise moves into close range with a pirate ship and that allows Craw to strike hard causing the fighter to spin as the engine’s sputter and goes sailing by as it looks like much of the internal systems have shorted out!
One Pirate follows the ace’s lead and homes in on the Umbral Vanguard and makes a strafing run but the nimble craft easily evades the strike as the Sith pilot was far too experienced to fall for such a simple maneuver.
Meanwhile another Pirate turns his attention to the Tortoise and misses with his cannons as he makes a strafing run but the blasts unluckily graze a power system making the targeting systems go haywire!
The last pirate to make their run closes in on the Night Sabre and strikes critical systems causing some internal explosions as the ship are rocked by the damage!
OOC: Will ghost the Pilot to maneuver into Close range, the damage done is reduced to 4 but the system strain exceeds that of the ship and it is now just drifting harmlessly!
The Ace is now at Close Range with the Umbral Vanguard! The Ace used a Maneuver to Move into Close Range. The Pirate starfighters have Defense 1 in the forward arc and the Ace has Adversary for a free upgrade to any attack against her.
First Pirate moves to Close Range with the Umbral Vanguard and misses. Second Pirate misses but uses Triumph to upgrade the Gunnery checks of the Tortoise by 1, and Pirate 2 suffers 2 System Strain. Pirate 3 suffers 2 system strain and does 6 system Hull damage and generates a Critical Hit!
Init: NPC, PC, NPC, NPC, NPC, PC, PC, NPC
Pirate vs. Umbral Vanguard:
1eP+1eA+1eS+2eD 1 failurePirate vs. Tortoise:
1eP+1eA+1eS+2eD 0 successes, 2 threat, 1 TriumphPirate vs. Night Sabre:
1eP+1eA+1eS+2eD 3 successes, 2 threat, 1 TriumphPirate vs. Night Sabre Critical Hit:
1d100 11 - Jostled all Crew suffer 1 system strain and are Disoriented.